13.06.2010

WebGL demo: normalmaps, shadows, scripting

The demo uses the glge-library and shows
  • normalmapping,
  • shadows and
  • scripted lights and animation
for WebGL. The building is inspired by a church in Schwerin.

2 Kommentare:

  1. fails with javascript alert

    shader compile failed:

    ERROR: 0:70: 'assign': cannot convert from 'const int' to float
    ERROR: 0:80: 'gl_FragDepth': undeclared identifier
    ERROR: 0:80: 'gl_FragDepth': undeclared identifier

    Warning: 0:70: Calls to functions that may require gradient calculation inside a conditional block may return undefined results.

    tested on Nokia n900.


    3:

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  2. Hmm, thanks for the log! Cannot reproduce it now, maybe hopefully this will resolve itself whilst webgl becomes less buggy. Or Im going to get me a n900 later and try to fix it :)

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