Updated an older canvas-demo of textured triangles. Big speedup. New: https://t.co/w6gpr9YI58 Old: https://t.co/ZNzTNO5tzN #javascript pic.twitter.com/IMlHTXVCyA
— ♇4n3 ✨ (@Pl4n3) November 26, 2016
Winter is coming. pic.twitter.com/dUyELfDLP7
— ♇4n3 ✨ (@Pl4n3) November 12, 2016
There's something in the fog.. đ¨ pic.twitter.com/nb6njKJKdZ
— ♇4n3 ✨ (@Pl4n3) October 19, 2016
Tool to spot and visualize movie collaborations (using Wikidata) is online: https://t.co/01FGxxgNpb. Example: Lots Cronenberg Shore collabs. pic.twitter.com/1b8qPwhG6c
— ♇4n3 ✨ (@Pl4n3) October 17, 2016
Some progress on a game experiment. People can jump. đśđ˝đđ˝ #threejs #javascript https://t.co/KDpVYj43om pic.twitter.com/zOoYBMEFZN
— ♇4n3 ✨ (@Pl4n3) October 14, 2016
Experimenting with animated 360° photos. https://t.co/89POQTyzKh #threejs #javascript pic.twitter.com/Ar6usNuc6q
— ♇4n3 ✨ (@Pl4n3) October 4, 2016
Doing optimization using #threejs triangulateShape, triangles ~3000 -> ~300. Should help with collision performance. pic.twitter.com/Hd5gomTwKV
— ♇4n3 ✨ (@Pl4n3) September 3, 2016