Blog about (Web-) Programming, Graphics and Games.

13.06.2010

WebGL demo: normalmaps, shadows, scripting

The demo uses the glge-library and shows
  • normalmapping,
  • shadows and
  • scripted lights and animation
for WebGL. The building is inspired by a church in Schwerin.

2 Kommentare:

Anonym hat gesagt…

fails with javascript alert

shader compile failed:

ERROR: 0:70: 'assign': cannot convert from 'const int' to float
ERROR: 0:80: 'gl_FragDepth': undeclared identifier
ERROR: 0:80: 'gl_FragDepth': undeclared identifier

Warning: 0:70: Calls to functions that may require gradient calculation inside a conditional block may return undefined results.

tested on Nokia n900.


3:

pl4n3 hat gesagt…

Hmm, thanks for the log! Cannot reproduce it now, maybe hopefully this will resolve itself whilst webgl becomes less buggy. Or Im going to get me a n900 later and try to fix it :)