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Blog about (Web-) Programming, Graphics and Games.
31.07.2010
bullet.js - Javascript Ragdoll Physics
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16.07.2010
bullet.js - Javascript Physics Engine
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- Java: 300 Fps
- Javascript Chrome: 45 Fps
- Javascript Firefox 4b1: 10 Fps
- Javascript Firefox 3.6: 3 Fps
Anyways, currently there is a canvas demo, but the real purpose of a 3d javascript physics engine would be WebGl. So there will be WebGL demos soon on this blog.
A issue exists with the javascript port: the boxes in the demo sometimes show strange behavior, they bump from the ground and fly through the air.. In the java demo they dont do that, so there must be a bug in the Javascript code. If there is someone who actually understands how the bullet engine works (I dont, I just ported it :) it would be nice, if I get help to find the bug.
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