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To create textured 3d content, the web 3d editor (
original blogpost) is combined with the web paint app (
original blogpost). Editing of 3D mesh, texture coordinates and texture drawing now happens together. The content can be save/loaded via loacalStorage, imported/exported (where a texture is repesented as filename or data url), and tested in a webgl game environment (Wloom). It is currently very work in progress, but basic functionality is there.
►Youtube tutorial
►Start 3D editor