Blog about (Web-) Programming, Graphics and Games.


Wloom - WebGl game, work in progress #4

WebGl game Wloom version 0.4 is here.

►Start demo
(Chrome 9+, Firefox 4+ shadows currently dont work with ff here, this is under investigation..)

New features:
  • GLGE library use. With this lib better gfx is possible. The use of the library is optional and can be toggled with a checkbox. So there are now 2 selectable gfx passes, the feature-rich GLGE one and the simple original. Thus the game should run on fast and slow computers. Maintaining different gfx passes helps to isolate gfx logic from game logic and thus should result in better programmcode. With GLGE there are following new gfx features:
  • Lights & shadows,
  • Normal-, specular- and diffusemaps,
  • Particle effects.

2 Kommentare:

manthrax hat gesagt…

This is excellent. How do you import your models and animations? Looking very cool!

pl4n3 hat gesagt…

Thanks! I have programmed a tool to convert modle and animation data. Its currently not avaialable online, since its still very hacky..